Tag: valve

These are comments about Greenlight, Fun, Art, and Women

Posted on September 16th, by Jordan Rivas in Video Games. 1 Comment

I had the idea for a comments post when writing a comment on this article, talking about first-person shooters and war. While my comment was hurried, and unpolished, I thought I had something relevant to say. I tweeted the comment so more people could read it. I got a couple of appreciative replies.

Sometimes I’ve felt that typing a lengthy or well thought out comment on someone else’s site, while nice for them, doesn’t leave me with much. I spend time (and some times make money) writing well; unless I’m sure I’ll get some interesting discussion from it (almost a given on say, Electron Dance), it can feel like a waste to put time into writing a well reasoned point into a comment. In contrast, if I simply write a response article, I feel like I’m taking something away from the original site, which created content good enough to make me what to comment.

So I’ve decided to save all my comments, and make a weekly feature out of it. It will make sure everything I write related to games in a week gets onto this site, and give me more incentive to get out there and read more sites, which I admit … Read More »

This is a post about Greenlight

Posted on September 10th, by Jordan Rivas in Video Games. 2 comments

Jonas Kyratzes is a serious game developer, and a good one.

He has the right to criticize Valve for charging a $100 submission fee for Steam’s Greenlight program. Valve has the right to ignore him. Valve has the right to charge whatever they like for their service, and developers have the right to partake or not, criticize or praise.

Fellow developers and spectators have the right to assert Jonas is not a serious game developer because he does not have — through profits from prior art, or otherwise — $100 to spend on a game’s budget. They are wrong, but they can assert whatever opinion they like.

Regarding Valve’s decision, many people have asserted all sorts of things, called each other all sorts of names. At a glance it seems petty, and mean, and fiercely personal. This issue has stoked flames of personal identity. But moreover, it has caused contention about group identity, reminding us the latter will often be argued over with greater fervency than the former.


Greenlight is a selection process. Steam users can vote and comment on submitted indie games, and the reactions are tracked to highlight the games generating the most interest.

The name is derived … Read More »