Tag: jingoism

This is a post about Assassin’s Creed 3 and Jingoism

Posted on November 14th, by Jordan Rivas in Video Games. 3 comments

In Assassin’s Creed 3, you don’t kill native Americans. Or at least, you mostly don’t kill native Americans.

Ratonhnhaké:ton, an Assassin ancestor of series protagonist Desmond Miles, serves as the main character for Assassin’s Creed 3. He’s a member of the Kanien’keha:ka — which means People of the Place of Flint. Not long after the game begins, Ratonhnhaké:ton (called Connor) sees his village burned to the ground by the game’s fictitious version of Charles Lee, a ruthless Templar who sees the native Americans as standing in the way of colonial progress.

Years later, Connor learns that George Washington has ordered his village destroyed once again, this time because of reports that certain natives are fighting with the British.

When Connor learns of the plan to use his tribesman as fodder, he rushes to stop them. As I led Connor into the forest in a careful dash, the optional objective flashed on my upper left screen — “Stop the Kanien’keha:ka with non-lethal methods”.

In the one moment when it could be argued that the native American portion of the cast in Assassin’s Creed 3 was as open to a bloody exit as anyone, the game still emphasizes the non-lethal approach.

AC3 does an admirable … Read More »