In Star Wars The Old Republic you kill “anarchists” a lot.
You kill lots of people actually. Even as a Jedi, part of an order established around the idea of peaceful interaction and force only as a means of defense, you’re asked to slaughter droves of people. In many instances that violence is contextualized; often it’s represented as a part of righting a wrong, rescuing or defending innocents, or otherwise justified.
The mission is often contextualized, but enemies mostly aren’t. There are bosses, main antagonists that participate in driving the action of the story throughout a quest, chapter, or the entire class storyline for your character. They have some depth, and backstory. They have motivations that are explored; they can be reasoned with. But there are also scores of low level enemies littered along the path to the adversaries that have proper names and backstories.
Depending on your faction – Republic or Imperial – you’ll battle a mixture of different enemy types. But both factions in the game tend to fight a lot of generic enemies labeled something like “thug” or “White Maw Pirate” – something that clearly indicates they are a threat to you regardless of whether … Read More »
Ulfric Stormcloak, a true Nord and the Jarl of Windhelm, stormed the city of Solitude. I helped him do it. I charged in at his side, as we burned and murdered a path to the Imperial fort inside the city. Our thu’um combined to shake General Tullius to his knees in surrender. I took Ulfric’s sword; I beheaded a kneeling general and leader of the empire in Skyrim.
I’m still not sure how I feel about it.
My second character in Skyrim is named Ruhon (rOO-awn), a Nord. He’s hardy, wields the battleaxe Wuuthrad, leads the Companions, sports a mohawk, and can become a werewolf at will.
Like your character in Skyrim, like every character in Skyrim, he is Dovahkiin — dragonborn. He ventured to Sovngarde to vanquish the oldest dragon, the world eater Alduin. But like your character, that’s not what makes him unique.
The protagonist in Skyrim is one of your choosing — gender, race, size, shape, skill, and name are all yours to determine. How they behave, where they go and when is at your whim. Your character doesn’t speak audibly; he or she isn’t colored through any actor’s inflection. You have to fill in those blanks. … Read More »